Aimware or Onetap

uzO1341
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21-12-2020, 15:27
razor50333 wrote:
let me give you some major differences between onetap and aimware and why is aimware a better choice:

  1. aimware has a very good legitbot way better than onetap was which is non existent almost
  2. Aimware's pointscale system and Anti-aim system is unique where you an actually see what your anti-aim will look like in a menu preview without even going into a game. onetap's UI is pretty much basic
  3. Aimware has a toggleable Autowall option in both in the legit and the ragebot .which means you can ragebot even without having to autowall at low FOV without needing help from additional scripts.
  4. In aimware, every function/variable can be bind to a key with an menu binding system or its console which you can also use to debug scripts which you cant do in onetap
  5. Aimware has in inbuilt LUA script editor and its lua API is one of the top 2 cheats
  6. Aimware has a configurable doubletap system with auto wall better than onetap.
  7. Aimware does not force bodyaims or forces safepoint after missing two shots like onetap.it completely follow and respects your pointscale and min damage which is inferior in onetap
  8. Aimware is more consistent in hitting head without forcing onshot which onetap depends a lot on because it just uses a bruteforce resolverĀ 




How about PC performance. I've heard things about aimware eating FPS and I have a semi decent PC. You think Semi good PC's will run it?
as63
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23-12-2020, 01:00
uzO1341 wrote:
razor50333 wrote:
let me give you some major differences between onetap and aimware and why is aimware a better choice:

  1. aimware has a very good legitbot way better than onetap was which is non existent almost
  2. Aimware's pointscale system and Anti-aim system is unique where you an actually see what your anti-aim will look like in a menu preview without even going into a game. onetap's UI is pretty much basic
  3. Aimware has a toggleable Autowall option in both in the legit and the ragebot .which means you can ragebot even without having to autowall at low FOV without needing help from additional scripts.
  4. In aimware, every function/variable can be bind to a key with an menu binding system or its console which you can also use to debug scripts which you cant do in onetap
  5. Aimware has in inbuilt LUA script editor and its lua API is one of the top 2 cheats
  6. Aimware has a configurable doubletap system with auto wall better than onetap.
  7. Aimware does not force bodyaims or forces safepoint after missing two shots like onetap.it completely follow and respects your pointscale and min damage which is inferior in onetap
  8. Aimware is more consistent in hitting head without forcing onshot which onetap depends a lot on because it just uses a bruteforce resolverĀ 




How about PC performance. I've heard things about aimware eating FPS and I have a semi decent PC. You think Semi good PC's will run it?


You can drop ur resolution if it's not that fluent, but it should work pretty well, i normally have ~350fps and it drops to 150-200 when i'm playing mm with full hvh cfg (on highest resolution), it can drop around 100 when peeking 4+ players at once, but it's working pretty well at all, i can't complain
ticzz
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30-12-2020, 01:52
uzO1341 wrote:

How about PC performance. I've heard things about aimware eating FPS and I have a semi decent PC. You think Semi good PC's will run it?




what is your meaning when u say semi good? i think it would be easier/better when you give some details like cpu,
ram and/or gpu infos, so u can get more meaningful answers..