CSGO V5.1.11 Update

polak
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Feb 2014
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Ragebot

  • Changed the way defensive fire handles knife and nades.
  • Ignore anti-aim conditions when using fake duck.
  • Fixed hit chance for backtrack prioritization.
  • Optimizations for peek detection.
  • Improved resolver for low jitter and bhop.

Visuals

  • Restored previous behavior for firstperson weapon viewbobbing.
  • Added color customization for healthbars.
  • Fixed no render for ragdolls.
  • Prevent drawing HP number when at full HP.
  • Fixed on shot chams for future aim.

Misc

  • Added "ft" instead of negative bt in miss logs when enemy is predicted/futureaimed.
  • Fixed various bugs involving hud delay/lags.