- Added side bind options for Anti-Aim menu.
Rage Aimbot
- Reorganized Ragebot menu options.
- Added Target Selection modes.
- Double Fire has been improved and replaced with fire modes:
- Shift Fire - Hide your on shot head hitbox.
- Defensive Fire - Use wall edges to cover yourself.
- Defensive Warp Fire - Warp move while firing two bullets.
- Added two Resolver modes:
- Resolve - Regular resolver with full exploit supported.
- Resolve (Roll Disabled) - For server that block roll anti-aims.
- Fixed bug in Position Adjustment with respawning players.
- Fixed rare aimbot bug due to sv_maxusrcmdprocessticks_holdaim.
- Improved and fixed bugs with prediction.
- Improved Auto Stop features.
Rage Hitscan
- Changed Hitbox Points to have separated Min Damage options.
- Reworked Hitbox Points calculations to cover more hitbox area.
- Improved Hit Chance accuracy and coverage.
- Improved Safe Point logic.
- Added Safe Prediction feature to account for client prediction errors.
- Optimized Auto Wall and fixed inaccuracy issues.
Rage Anti-Aim
- Added roll angle option.
- Allowed roll on valve servers if Anti Untrusted is off.
- Added fully animated 3D preview.
- Removed obsolete options.
- Fixed anti-aim causing weapons to drop straight down in certain cases.
Visuals
- Reworked Overlay tab with less cluttered options and 3D preview.
- Reworked Chams tab with 3D preview.
- Fixed bug with Chams rendering multiple times.
- Reorganized local and world tab option groups.
- Reworked Skin Changer preview UI.
- Disable extra sticker slots on UI when the weapon doesn't support them.
- Added C4 flag for dormant players.
- Added TB (TickBase manipulation), LC (LagCompensation breaker) and FD (FakeDuck active) flags for players.
- Limit amount of event and shot logs on the screen.
- Improved Shared ESP performance, fixed filtering and improved security.
- Fixed jittery Grenade Tracer when using Auto Strafer or other rapid movements.
- Fixed second level zoom with No Scope.
- Added nades to Out of View ESP.
- Fixed inaccurate view bobbing due to anti-aim, animations, fake duck.
- Improved range visuals of Inferno ESP.
Misc
- Improved Adaptive Fakelag.
- Improved Auto Strafer speed gains and strafe retracking.
- Added Disable Censorship feature.
- Updated hit/miss shot logs.
- Fixed Server tab in General not resetting to proper values.
Security
- Added Anti-SMAC for bypassing ConVar, AntiDLL and other checks on community servers.
- Fixed race condition that caused Red Trust protection to not work properly sometimes.
Lua Scripting
- Improved and fixed various problems in Lua Editor.
- Fixed crash in mem.FindPattern and mem.GetModuleSection when result is not found.
- Fixed case where created gui object could replace cheat menu option causing a later crash.
- Added configurable permissions for certain functionality including FFI, internet connections, file editing.
- FFI library is now disabled by default, this can be changed in Advanced tab in Settings menu.
- Removed os.* library because of little functionality but greater malicious potential.
- Fixed panorama.RunScript not working sometimes.
Configurations
- Added support for auto loading scripts with config.
UI
- Added confirmation dialogs for editing configs and scripts.
- Added folders support in configs and lua scripts browser.
- Added ability to reset individual tabs via right click.
- Various visual improvements and new animations for menu elements.
- Upgraded weapon groupbox icons.
- Made vars and cmds case insensitive in Console.
- Pressing UP key enters last used command.
- Improved commands lookup via keys.
- Added "find" command for finding vars and cmds via substring.
- Fixed various rounding issues with Slider element.
- Fixed tab scroll displaying when not required.
- Reworked standalone keybind boxes to take less space in menu.
- Low poly menu background is now procedural.
- Fixed various issues with text input edit logic.