CS:GO Cheat Update

polak
Banned
Posts: 829
Threads: 175
Joined: Feb 2014
Reputation: 5
11-04-2020, 14:53 - Edited by arpac on 11-04-2020, 16:44
Ragebot
[list]
[*]Added desync on shot.
[*]Added anti-resolver. Works best with shift on shot.
[*]Replaced hitbox overlap with configurable delay shot.
[*]Improved client prediction with fakelag.
[*]Improved resolver.
[*]Improved hitscan when less points are choosen.
[*]Improved revolver cocking.
[*]Improved fake duck prediction.
[*]Fixed anti-aim rotation being slightly limited on one side.
[*]Fixed and improved auto direction.
[*]Fixed certain autowall spots that are very rare to shoot through.
[*]Various fixes for rapid fire.
[/list]

Visuals
[list]
[*]Added smooth ghost model option.
[*]Fixed crashes related to world material features.
[*]Fixed world color modulation not applying to certain materials.
[/list]

Misc
[list]
[*]Fakelag now disables when talking on mic.
[/list]

Settings
[list]
[*]Fixed subdirectories not showing in config/lua list.
[*]Fixed Open Settings Folder.
[/list]

Lua Scripting
[list]
[*]Fixed file.Enumerate not listing subdirectories.
[*]Added Entity:IsDormant()
[*]Added draw.SetScissorRect( x, y, w, h ) for clipping drawn context.
[*]Added GuiObject:SetName( name )
[*]Added "Unload" callback for scripts.
[*]Fixed materials not being garbage collected.
[/list]