Ragebot
[list]
[]Added desync on shot.
[]Added anti-resolver. Works best with shift on shot.
[]Replaced hitbox overlap with configurable delay shot.
[]Improved client prediction with fakelag.
[]Improved resolver.
[]Improved hitscan when less points are choosen.
[]Improved revolver cocking.
[]Improved fake duck prediction.
[]Fixed anti-aim rotation being slightly limited on one side.
[]Fixed and improved auto direction.
[]Fixed certain autowall spots that are very rare to shoot through.
[]Various fixes for rapid fire.
[/list]
Visuals
[list]
[]Added smooth ghost model option.
[]Fixed crashes related to world material features.
[*]Fixed world color modulation not applying to certain materials.
[/list]
Misc
[list]
[*]Fakelag now disables when talking on mic.
[/list]
Settings
[list]
[]Fixed subdirectories not showing in config/lua list.
[]Fixed Open Settings Folder.
[/list]
Lua Scripting
[list]
[]Fixed file.Enumerate not listing subdirectories.
[]Added Entity:IsDormant()
[]Added draw.SetScissorRect( x, y, w, h ) for clipping drawn context.
[]Added GuiObject:SetName( name )
[]Added "Unload" callback for scripts.
[]Fixed materials not being garbage collected.
[/list]