Position Adjustment
[list]
[]Fixed lag when switching Position Adjustment on and off.
[]Added missing check for History Ticks ESP option when drawing hitboxes.
[]Fixed rare cases in Resolver.
[]Fixed Override Resolver.
[]Added Visual Resolver option. When disabled, interpolation for displayed models remains intact.
[]Added First Backtrackable Tick option to History Ticks ESP.
[*]NOTE: When models are interpolated, first backtrackable tick is displayed infront of player.
[/list]
Ragebot
[list]
[]Added Shift anti-aim pitch.
[]Added Shift anti-aim yaw.
[*]Added Shift on Shot anti-aim.
[/list]
Legitbot
[list]
[*]Fixed Triggerbot Delay not working properly.
[/list]
Visuals
[list]
[]Removed empty space when Box ESP for weapons is disabled.
[]Fixed Render Far Models feature.
[]Improved Wallbang Damage visuals.
[]Improved Grenade Tracer visuals.
[]Fixed Grenade Tracer jittering when Auto Strafer is active.
[]Improved Out of View indicator visuals.
[]Improved Bullet Tracer visuals.
[]Replaced lines with arrows in Fake Ghost visuals.
[/list]
Lua Scripting
[list]
[]Fixed files not being closed on script unload.
[]Fixed http.Get not parsing port from URL.
[]Added Entity:SetPropFloat
[]Added Entity:SetPropInt
[]Added Entity:SetPropBool
[]Added Entity:SetPropVector
[]Added Entity:SetPropEntity
[]Added gui.ColorEntry
[]Added common.DecodeJPEG
[]Added networking API.
[list]
[]Currently supports UDP only.
[]Added network.Socket
[]Added network.GetAddrInfo
[]Added network.GetNameInfo
[]Added Socket:Bind
[]Added Socket:SendTo
[]Added Socket:RecvFrom
[]Added Socket:Close
[/list]
[*]For more information visit https://aimware.net/wiki/
[/list]
GUI
[list]
[]Added descriptive names for color manager.
[]Added theme creation helper with example GUI window.
[]Scaled script settings into multibox.
[]Added button dropshadow when hovered.
[/list]